Removed visibility range bonus for being on higher levels as it was fundamentally broken. Show properly why a leaning shot is still blocked. Use leaning even when targetting a tile (previously leaning worked only when targetting a character). Configurable by ShowCoverState in config.xml. Note that this does not show the quality of the each cover, only directions. This should show for any tile all directions that are covered. Re-enable cover indicators present in older beta versions and improve them to show blocks by walls. This and the previous item may result in a character standing behind a corner being able to see enemies further past the corner, while the opposite not being true (in older releases this was often the other way around, making standing next to corners actually a disadvantage). If a soldier is standing right behind a corner and looking diagonally past it, the soldier will be able to see much better past the corner (the LOS will be equal to area where shooting is possible because of leaning).
This mostly prevents seeing enemies if they are almost completely obscured by a wall, such as if right behind a corner. Cases such as a soldier standing on the roof in the middle of it seeing an alien on the ground level right next to the building's wall should no longer be possible.įixed LOS problems in night missions, such as showing tiles that were too far to be seen in darkness, while still not showing aliens on them.Īlien alerts should be properly added/removed depending on what aliens are visible.Ī tile is considered visible only if its central cell is visible.